Data Breakpoints and Pin-to-Frame – Debugger Updates in Rider 2020.2 EAP
Where and when does a value in our program change? And what’s the state of values in each iteration, when debugging recursive functions? Two good questions that Rider 2020.2 EAP helps answer, with Data...
View ArticleWrite Object-Oriented TypeScript Well
TypeScript enables you to code using object-oriented principles and techniques, and Rider helps you write TypeScript more efficiently and easily. In this blog post, we’ll look at the object-oriented...
View Article.NET Annotated Monthly | August 2020
Summer is here, but at present in 2020 many people can’t go anywhere, so a "staycation" will have to do. No problem though, just sit back, relax, and browse the content from our .NET Annotated...
View ArticleGenerate Reference Assemblies With Refasmer
With each passing day, the .NET ecosystem introduces new target environments. In addition to Windows environments, we can now deploy to Linux, macOS, and all popular mobile operating systems. Having...
View ArticleDebugging Unity Players over network and USB with Rider 2020.2
Rider 2020.2 is a bumper release for Unity. We’ve already seen how “pausepoints” can help you debug your code, by switching the Unity editor into pause mode when your code hits a certain point. Let’s...
View ArticleReSharper 2020.2: Improved Code Analysis for C# 8, Code Cleanup on Save, and...
Hello everyone, Today we’re excited to give you ReSharper 2020.2! This major release introduces new inspections and quick-fixes for C# 8, most notably for nullable reference types, a much-awaited Code...
View ArticleRider 2020.2: Localization Manager, Debugger Updates, and Major Updates to...
Rider 2020.2 is now available! To mark this great news we’ve put together a full list of the new features and under the hood improvements that are in store for you. Let’s dive in! Download Rider...
View ArticleDebugger Extensions for Unity in Rider 2020.2
Rider 2020.2 has a lot of great new features for Unity, and debugging has certainly had its fair share of attention in this release. We’ve already introduced “pausepoints”, a new kind of breakpoint...
View ArticleWebinar – Xamarin, MAUI and the reactive MVVM between them
Join us Thursday, September 17, 2020, 16:00 – 17:00 CEST (10:00 AM – 11:00 AM EDT or check other timezones) for our free live webinar, Xamarin, MAUI and the reactive MVVM between them, with Rodney...
View ArticleSay Hello To Localization Manager In Rider 2020.2
Hello friends, or should we say こんにちは (Kon’nichiwa)? We have some excellent news for our multilingual Rider developers. Localization Manager, which previously appeared in ReSharper, is now available to...
View ArticleThe Rider 2020.2.1 and ReSharper 2020.2.1 Hotfixes Are Here!
We’ve just published two hotfix updates, Rider 2020.2.1 and ReSharper 2020.2.1. Here are the highlights of what we’ve introduced. For the full list of changes, please refer to our bug tracker. Rider...
View ArticleSpecial Thanks to All JetBrains .NET and VS Tools 2020.2 EAP Participants
As you may know, our .NET and Visual Studio tools got a massive 2020.2 update just a few weeks ago – the ReSharper .NET tools, ReSharper C++ and Rider blogs have more details. Now our sights are set on...
View ArticleImproved Analysis and Hints for Nullable Reference Types
If you are already using nullable reference types, you might have noticed that they can help make your code safer. But not automagically… This feature relies heavily on everything called by your code...
View Article.NET Annotated Monthly | August 2020
Summer is here, but at present in 2020 many people can’t go anywhere, so a "staycation" will have to do. No problem though, just sit back, relax, and browse the content from our .NET Annotated...
View ArticleDebugging Unity Players over network and USB with Rider 2020.2
Rider 2020.2 is a bumper release for Unity. We’ve already seen how “pausepoints” can help you debug your code, by switching the Unity editor into pause mode when your code hits a certain point. Let’s...
View ArticleReSharper 2020.2: Improved Code Analysis for C# 8, Code Cleanup on Save, and...
Hello everyone, Today we’re excited to give you ReSharper 2020.2! This major release introduces new inspections and quick-fixes for C# 8, most notably for nullable reference types, a much-awaited Code...
View ArticleRider 2020.2: Localization Manager, Debugger Updates, and Major Updates to...
Rider 2020.2 is now available! To mark this great news we’ve put together a full list of the new features and under the hood improvements that are in store for you. Let’s dive in! Download Rider...
View ArticleDebugger Extensions for Unity in Rider 2020.2
Rider 2020.2 has a lot of great new features for Unity, and debugging has certainly had its fair share of attention in this release. We’ve already introduced “pausepoints”, a new kind of breakpoint...
View ArticleWebinar – Xamarin, MAUI and the reactive MVVM between them
Join us Thursday, September 17, 2020, 16:00 – 17:00 CEST (10:00 AM – 11:00 AM EDT or check other timezones) for our free live webinar, Xamarin, MAUI and the reactive MVVM between them, with Rodney...
View ArticleThe Rider 2020.2.1 and ReSharper 2020.2.1 Hotfixes Are Here!
We’ve just published two hotfix updates, Rider 2020.2.1 and ReSharper 2020.2.1. Here are the highlights of what we’ve introduced. For the full list of changes, please refer to our bug tracker. Rider...
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